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Dominic Qwek
dominicqwek


Location:
Delft, Netherlands

Language(s):
english, mandarin

Member Since:
February 2002

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17 November 2007

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Realtime Character
3ds max, Photoshop
September 2004


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Kron is a realtime character mode for the game demo, Immortals: The Heavenly Sage by Envisage Reality. I was responsible for realising this character in 3d with give character designs by Shawn Ye. The story behind this character is based on eastern mythology, he is arrogrant, mischievious and has unsurpassed fighting skills, however later on, he converts to the path of righteousness. The character portrayed in this image is Kron, consummed by his "darker" side.
3dsmax, for both hi/lo res models. Photoshop for the textures. All C&C welcomed.
Here are the flats:
colour map
normal map
specularmap
Hi-res model for normal map extraction:

Low-poly wireframe & facial expression rig:

This Image has 11 comments on CGTalk >

 
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